Backdrop: Cold Ocean

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THE END BIOMES

Alien biomes in the End dimension, home of the Ender Dragon. 5 biomes in this category.

What makes a biome the end

Five biomes past the End Portal, all at temperature 0.5 and none of them with weather of any kind. The central island came with 1.0.0 and the four outer ones with 1.9, and they still divide the same way: one island with the dragon on it, and a ring of chorus plants and end stone beyond the void.

Four structures generate in the group and all four belong to it alone: the exit portal and the end gateways on the central island, the End City in End Highlands and End Midlands, and the End Ship in End Highlands only. Three mobs live out here in total, the enderman in all five biomes, the ender dragon on the central island and the shulker in the highlands.

All 5 the end biomes

Mobs across these 5 biomes

Three mobs in the whole dimension: the enderman, which also walks the Nether, plus the ender dragon and the shulker, which live out here and nowhere else. The End itself holds two of the three.

Structures in the the end biomes

Four structures generate out here and all four belong to the End alone, with two of them on the central island.

How the 5 compare

Coldest at temperature 0.5
The End, End Highlands, End Midlands, End Barrens and Small End Islands
Warmest at temperature 0.5
The End, End Highlands, End Midlands, End Barrens and Small End Islands
Most mobs, 2 of them
The End
Rarest
every biome here is common
Longest in the game, since 1.0.0
The End
Newest, added in 1.9
End Highlands

Three mobs across five biomes is the shortest spawn list of any group on this site, and two of the five, End Barrens and Small End Islands, hold nothing but end stone and endermen. None of them counts as rare, because getting there is the hard part, not finding them.

Eight blocks in the whole dimension, and end stone is the floor of all five biomes.