THE END BIOMES
A dark, alien dimension home to Endermen and the Ender Dragon. Contains End Cities with valuable loot. 5 biomes in this dimension.
What the The End is
The End is five biomes and the smallest dimension on this site by every measure. All five sit at temperature 0.5 with no weather at all, and all five are common, so nothing here is rare in the way a mushroom field is rare. What makes it hard to reach is not rarity but the portal: you arrive in one place and everything else is out across the void.
The End itself arrived in 1.0.0 as the ending of the game. The other four, End Highlands, End Midlands, End Barrens and Small End Islands, came in 1.9 when the outer islands were opened up, and that is when this dimension stopped being one arena and became somewhere you travel.
The End
(5 biomes)The central End island where the Ender Dragon boss fight takes place. Features obsidian pillars with end crystals. After defeating the dragon, End Gateways appear leading to the outer End.
The primary outer End biome with End Cities containing valuable loot. End Ships have elytra and dragon heads. Shulkers guard End Cities and drop shulker shells for shulker boxes.
Transition biome between End Highlands and End Barrens. End Cities can generate here but without End Ships. Less chorus vegetation than the highlands.
The outermost End biome on the edges of islands. No structures generate here. Mostly barren end stone with no chorus plants.
Small, isolated end stone islands floating in the void. Found in the transition area between the central island and the outer End. No structures or chorus plants generate here.
Mobs across these 5 biomes
Three mobs spawn here and two of them exist nowhere else: the ender dragon on the central island and the shulker in the End Cities out on the highlands. The enderman is the third, and it is the only one you also meet in the other two dimensions.
- Endermanspawns in 5 of the 5, strongest in The End at 100 percent of the draw
- Ender Dragononly in this dimensionspawns in 1 of the 5
- Shulkeronly in this dimensionspawns in 1 of the 5
Structures in the The End
Four structures generate in The End and all four are exclusive to it: the Exit Portal and the End Gateway on the central island, and the End City with its End Ship out on the islands. Two of the five biomes carry no structure at all.
- End Cityonly in this dimensiongenerates in 2 of the 5, among them End Highlands and End Midlands
- End Gatewayonly in this dimensiongenerates in 1 of the 5, among them The End
- End Shiponly in this dimensiongenerates in 1 of the 5, among them End Highlands
- Exit Portalonly in this dimensiongenerates in 1 of the 5, among them The End
How the 5 compare
- Temperature, all 5 at 0.5
- no warm or cold end to this dimension
- Most mobs, 2 of them
- The End
- Rarest
- every biome here is common
- Longest in the game, since 1.0.0
- The End
- Newest, added in 1.9
- End Highlands
There is nothing to compare on climate, because all five share one temperature, one rarity step and the same empty sky. The real difference is what is on the ground: End Highlands is where the cities stand, End Midlands is the way there, End Barrens is the edge that drops into the void, and Small End Islands is the gap you have to cross.
Only eight blocks are named across the five, which is the shortest material list on this site. End stone, obsidian, purpur, chorus plants and the dragon egg are most of what this dimension is built from.