Backdrop: End Barrens

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TEMPERATE BIOMES

Moderate climate biomes including forests, plains, and swamps. 16 biomes in this category.

What makes a biome temperate

Temperate is the middle band of the Overworld. Sixteen biomes sit in it, all of them with rain rather than snow, and the group runs from temperature 0.25 in Taiga and Old Growth Spruce Taiga up to 0.8 in Plains, Sunflower Plains, Swamp and Mangrove Swamp. Nothing freezes at that range and nothing dries out, so grass keeps its colour and water stays liquid across the whole group. The newest of them is Dappled Forest from 26.3, an autumn forest of red, orange and yellow poplars.

It is the widest group on this site by material: 56 different blocks are listed across the sixteen biomes, from cherry logs and pink petals to mud and podzol. Four structures from before 26.3 generate in them, five with the Abandoned Camp, and two of those appear in no other climate: the Woodland Mansion in Dark Forest and the Swamp Hut in Swamp. Four mobs are the same story, bees, slimes, frogs and bogged spawn in temperate biomes and nowhere else on this site.

All 16 temperate biomes

Plains

One of the most common biomes. Villages spawn frequently here. Excellent for early-game building due to flat terrain.

commonTemp: 0.8rain
Sunflower Plains

The only biome where sunflowers naturally generate. Sunflowers always face east, making them a natural compass.

uncommonTemp: 0.8rain
Forest

One of the most common biomes. Great source of wood early game. Both oak and birch trees generate here.

commonTemp: 0.7rain
Flower Forest

Contains nearly every flower type in the game. The best biome for collecting dye materials. Rabbits spawn here instead of wolves.

uncommonTemp: 0.7rain
Birch Forest

Exclusively birch trees. Provides a consistent and aesthetic wood source. Fairly common biome.

commonTemp: 0.6rain
Old Growth Birch Forest

Features extra-tall birch trees that can grow much higher than normal birch trees. Previously called Tall Birch Forest.

uncommonTemp: 0.6rain
Dark Forest

The only biome where Woodland Mansions generate. The thick canopy creates low light levels, allowing hostile mobs to spawn during the day.

uncommonTemp: 0.7rain
Taiga

Spruce-dominated biome with foxes and sweet berry bushes. Taiga villages use spruce wood architecture.

commonTemp: 0.25rain
Old Growth Pine Taiga

Features massive 2x2 spruce trees and podzol ground cover. Mossy cobblestone boulders dot the landscape. Previously called Giant Tree Taiga.

uncommonTemp: 0.3rain
Old Growth Spruce Taiga

Similar to Old Growth Pine Taiga but with denser leaf coverage on the giant spruce trees. Previously called Giant Spruce Taiga.

uncommonTemp: 0.25rain
Meadow

A high-altitude grassy biome found on mountain slopes. Lone trees here always have a bee nest. Part of the mountain biome family.

uncommonTemp: 0.5rain
Cherry Grove

A beautiful biome featuring pink cherry blossom trees. Generates on mountain hillsides. Cherry wood has a unique pink color. Added in the Trails & Tales update.

rareTemp: 0.5rain
Swamp

Slimes can spawn on the surface at night. Swamp Huts house witches and black cats. Blue orchids are exclusive to swamps.

commonTemp: 0.8rain
Mangrove Swamp

Features unique mangrove trees with exposed root systems. Mud blocks generate naturally here. Warm frogs spawn in this biome.

uncommonTemp: 0.8rain
River

Rivers cut through the landscape connecting biomes. Good source of clay and sand. Drowned can spawn in rivers at night.

commonTemp: 0.5rain
Dappled Forest

An autumn forest from the Wilderness Bound drop, found near cold biomes. Poplar trees in three leaf colours grow here, some of them fallen, with shelf mushrooms on the trunks and red shrubs on the orange grass. Farm animals spawn in their cold variants, and the biome has its own Abandoned Camp.

uncommonTemp: 0.6rain

Mobs across these 16 biomes

Seventeen mobs turn up across the sixteen temperate biomes, and four of them live in no other climate: the bee, the slime, the frog and the bogged. Taiga carries the longest list with seven.

Structures in the temperate biomes

Four structures stand in the temperate biomes, five since the Abandoned Camp of 26.3. Villages and pillager outposts reach the open ones, and two more belong to this climate alone.

How the 16 compare

Coldest at temperature 0.25
Taiga and Old Growth Spruce Taiga
Warmest at temperature 0.8
Plains, Sunflower Plains, Swamp and Mangrove Swamp
Most mobs, 7 of them
Taiga
Rarest, counted as rare
Cherry Grove
Longest in the game, since Alpha 1.2.0
Plains
Newest, added in 26.3
Dappled Forest; before 26.2 it was Cherry Grove, added in 1.20

Six of the sixteen are common, which is more common biomes than any other group holds. One is rare, Cherry Grove, and the remaining nine are uncommon, so an ordinary walk through the Overworld is mostly a walk through this group.

Fifty-six blocks are listed across the sixteen, from cherry wood and poplar to mud; open any biome above to see which ones it brings.