Frozen Peaks

Smooth, rounded mountain peaks covered in snow and packed ice. Goats can spawn here. Part of the 1.18 mountain generation overhaul.
Overview of Frozen Peaks
The smooth kind of mountain top. Frozen peaks round off in snow blocks and packed ice instead of breaking into spikes, and ice formations catch the light near the summit.
Goats are the only thing that spawns up here, and they will ram anything standing near an edge. Pillager outposts are built on the shoulders. Fire burns itself out faster at this height than it does below, so a campfire is less of a risk than the drop is.
Minus 0.7 is a freezing climate, about as cold as the Overworld gets, with 0.9 humidity and snowfall instead of rain, because rainfall stops well below this height. minecraft:frozen_peaks is uncommon, came out of the 1.18 mountain overhaul, and 26.2 caps the tallest mountains with it.
Where to find Frozen Peaks
It caps Overworld mountains, so the route to it runs upward. Jagged Peaks, Snowy Slopes and Grove are what you climb through on the way.
It caps the tallest mountains with smooth snow and packed ice; climb to the highest summits.
Uncommon, and altitude does the filtering for you: if a mountain is tall enough, its top is either this or jagged peaks. Goats will knock you off the packed ice, so climb with a block in hand. Walking uphill in any direction usually finds one, because nowhere lower keeps its ice: those three neighbours are what commonly sit below it, so a goat close by means you hunt no further.
Mobs in Frozen Peaks
One animal is listed for this whole biome, and it is the goat. Goats fill the slot outright, one to three at a time, which means that if anything is moving up here it is a goat.
That is less peaceful than it sounds. A goat rams anything standing near a ledge off it, which at this altitude is the entire biome, and when it charges into a block it drops a goat horn instead. Nothing else spawns naturally on the smooth snow, so the only other thing you will meet is what climbed up from the biome below. Per spawn attempt the goat is all of the animals, and it rams entities off ledges for as long as there are ledges to use.
Frozen Peaks blocks & resources
Snow Block, Packed Ice, Ice and Stone. The peaks are packed ice under a snow cap rather than snow all the way down, so the higher you climb the more of the hard ice you get, and Stone shows through wherever the slope is too steep to hold either.
Fire burns itself out faster up here than it does elsewhere, which matters more than it sounds: a campfire on a frozen peak stays a campfire.
The small print is the climb: the ice gives no grip at all, so a water bucket or a ladder is what saves the fall.
IceStructures & features in Frozen Peaks
The only build this high is a pillager outpost, and twelve biomes on these pages can hold that tower. A watchtower goes up on the smooth snow with pillagers holding the ground below it and a captain somewhere in the structure, whose banner leaves you carrying the Bad Omen effect the moment he falls.
Nothing else is tied to frozen peaks, so the packed ice, the ice formations and the climb are the rest of it. Inside the mountain itself the world keeps building without looking up: mineshaft tunnels inside the rock, dungeon rooms off the tunnels, and rarely a stronghold. That tower is the main reason to seek out ground this high, and finding it means climbing: it is guarded, and its captain carries the banner whose effect triggers Bad Omen. Reasons to climb are thin and the outpost reaches only a handful of biomes anyway, but among the peaks it is the one thing put there by anyone.
Frozen Peaks biome colours
The temperature reads minus 0.7, the coldest on the site, and the cold shows in the pale #80B497 grass that ten snowy pages share. It has a track of its own, and it is one of eight biomes where fire burns out faster than normal, which is easy to miss up here because there is so little to burn.
Frozen Peaks terrain features
- -smooth snow-covered peaks
- -packed ice
- -ice formations
Frozen Peaks: what generates per chunk
Forty one passes, one of the shortest lists in the Overworld, because almost nothing grows at this height. The only pass that is not simply the standard ore and spring list is a frozen lava spring at 20 tries per chunk, which four cold biomes share. No trees, no flowers, no grass.
Frozen Peaks: spawn rules and variants
Goats are the only thing that spawns this high, and they are the same goats you get on any peak. Around them the biome is classed cold for farm animals, cold for frogs, white for rabbits and snowy for foxes.
It is on the stronghold list too, which is a long climb down to a portal room.
Frozen Peaks: structure depths and spawns
An outpost is the only thing that stands on the frozen peaks, and it comes with its own pillager spawn list laid over the biome.
The portal up here is the mountain variant, and the mineshafts and chambers are as deep as they are everywhere else, which from this summit is a very long way down.
Structures found in Frozen Peaks
Which biomes border Frozen Peaks
From -0.7 in Frozen Peaks the neighbours spread 0.5 apart, -0.7 at the low end.
- Jagged Peaks: no change in temperature at -0.7.
- Snowy Slopes: 0.4 warmer at -0.3, you gain Rabbit.
- Grove: 0.5 warmer at -0.2, you gain Wolf, Rabbit and Fox, Goat drops out.
What Frozen Peaks is good for
The frozen peaks are a goat biome and an ice quarry in one. Goats spawn here and drop the goat horn when they ram a solid block, and packed ice and ordinary ice generate across the summit in quantities no flat biome offers.
A pillager outpost can generate on the frozen peaks, which is the only structure this biome carries. At a temperature of -0.7 it is one of the two coldest places in the game, so anything you leave here stays frozen.
How to find Frozen Peaks
Smooth snow over packed ice is what separates these summits from the jagged kind, so reach for the /locate biome search, which names the smooth snowy summit and the pillager outpost on it:
A summit command requires cheats to be enabled for whatever world holds that smooth summit, or operator permissions on a server, yet no coordinate you use says anything about the climb waiting at the end.
Frozen Peaks on Java Edition against Frozen Peaks on Bedrock
Frozen Peaks is one of the biomes added in 1.18, after the renaming, so Bedrock uses the same id and the same figures: -0.7 temperature, the coldest in the game alongside the jagged peaks, and 0.9 downfall.
Bedrock adds one number Java does not keep: snow on these summits settles between an eighth and a quarter of a block, less than the snowy plains gets despite the height.
| Frozen Peaks | Java | Bedrock |
|---|---|---|
| Frozen Peaks in /locate biome | minecraft:frozen_peaks | minecraft:frozen_peaks |
| Frozen Peaks temperature | -0.7 | -0.7 |
| Frozen Peaks water colour | #3F76E4 | no value |
| Frozen Peaks snow depth, blocks | n/a | 0.125 to 0.25 |
Frozen Peaks name and version history
Frozen Peaks arrived in 1.18 with the name it still carries, and Frozen Peaks has kept it through all 31 releases since.
- 1.18Frozen Peaks starts generating
Frozen Peaks: which advancements count
Getting Adventuring Time means visiting Frozen Peaks at least once. 55 biomes count, 11 do not, and Frozen Peaks is one of the 9 cold biomes on the counting side.



